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Thursday, October 5 • 11:00am - 12:30pm
Creative Entry Points into Coding: New Resources for Engaging Diverse Learners

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How can you engage young people in creating their own games, music, art, and other projects while learning to code? Join this session to try out new coding cards and other resources to help youth get started coding projects with Scratch (scratch.mit.edu). 

Currently, most introductory coding activities focus on engaging children in solving puzzles. In this session, we present a more creative approach that builds on young people's interests. 

Start by exploring a Scratch “microworld” - a simplified version of the Scratch project editor. Each microworld contains a small set of blocks for making creative projects based on a theme. Then, dive into creating your own project using the new Scratch coding cards. Choose from a variety of interest areas, including dance, fashion, storytelling, and games. Share your experience and brainstorm ways you could adapt these activities to connect with the interests of young people you work with. Bring a laptop to dig into Scratch during the session. 

This session grows out of our research and development of diverse entry points into coding as part of the NSF-funded Coding for All initiative. The Scratch Team at the MIT Media Lab—in collaboration with the DML Research Hub at University of California Irvine and the Berkman Klein Center for Internet & Society at Harvard University—are creating and investigating more interest-based pathways into computational fluency, particularly for youth from underrepresented groups in computing.


Thursday October 5, 2017 11:00am - 12:30pm
Emerald Bay B

Attendees (15)